F1
2000 PREVIEW
EA Sports Title
|
EA F1 2000 (Formula 1 Racing Simulation)
Release Date: Rather Soon
Go to the Official
Site
Section Maintained by Larry Currie
Email: news@simcyberworld.com
What, an EA Sports
game at SC! Has all of that popup revenue got to Chas?
Actually, so long as no one finds a way to screw it up before it's
release this will be THE F1sim this year, regardless of how GP3
turns out, with it's primarily GP2-style engine. This game is no
joke, unlike the NASCAR titles EA released last year. The F1 tracks
sport Photo-graphic realism (including grafitti), not unlike the
approach Access took when creating courses for the Links golf series. The
cockpit is a true 3D model, not just a typical 2D overlay. It should
seem pretty familiar, it bears a striking resembalance to the only other
F1 sim's cockpit. All the usual helps are to be expected, anti-spin,
autobrake/shift... Setups range from gears to engine tuning and individual
shock adjustments. The damage model is supposed to be incredible.
Once damaged, wheels will dangle from the car before falling off (So much
for wheel tethers). Cars may flip over, or tires may shred.
Other "trivial" details in teh game are glowing brake discs, heads affected
by turns (like the MS CPR game) and individual models of each car in the
game. The popular newsgroup rumour is that the SS's released now
are not the final game, they are '99 car mockups but will be updated to
2000 spec before release. It apears the years of ridicule have finally
created the racing game we knew EA was capable of.
Some Screenshots
Turning Head to
see Lapped Arrows
Look Familiar?
3rd Place, Must
be Irvine