Flavor 4 - MIP Properties

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                                                                           Tracks - Objects - Cars
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Defines the properties of a MIP object used in the 3DO file.

  LONG    PURPOSE
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   1      Flavor Flag  (04 00 00 80)
   2      MIP Number
   3      Color
   4      Flavor 2 Offset (always next in line)

MIP Number
        Specifies which MIP in this file the flavor is referring to, starting
        with zero for the first MIP listed in the header.

Flavor Offset
        Call to a Flavor #2

Color
        This option seems to only affect rendition V1000 cards with the anti aliasing
        option turned on. (you cannot use the anti-aliasing option properly on a
        V2x00 card)  Basically flavor 4 outlines the mip with the color that
        is specified. If the color doesnt match you will have odd miscolored lines
        running along the polygons borders. (example below)
 


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