Flavor 16 - 3d Object Declaration and ROOT flavor
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This flavor is usually the ROOT for 3DO files, it declares all 3D objects used by the 3DO file.
LONG PURPOSE
N = 3 + (LONG 3)
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1 Flavor Flag (10
00 00 80)
2 Next Flavor
3 Object Number
4-N Flavor Offsets
Next Flavor
Specifies the next flavor
that the SIM must read to keep exploring the 3DO file.
Object Number
Defines the number of
following offsets.
Flavor Offsets
Call to Flavor #15 offsets.
NOTE: When adding an object you MUST
add that new objects offset to Flavor 16.
When removing an object you MUST remove that object's offset from Flavor
16.