Flavor 16 - 3d Object Declaration and ROOT flavor

---------------------------------------------------------------------------------------------------------------------------------------------------------

Tracks - Cars
---------------------------------------------------------------------------------------------------------------------------------------------------------

This flavor is usually the ROOT for 3DO files, it declares all 3D objects used by the 3DO file.

  LONG    PURPOSE                        N = 3 + (LONG 3)
 ------------------------------------------------------------------
   1      Flavor Flag  (10 00 00 80)
   2      Next Flavor
   3      Object Number
   4-N    Flavor Offsets

Next Flavor
        Specifies the next flavor that the SIM must read to keep exploring the 3DO file.

Object Number
        Defines the number of following offsets.

Flavor Offsets
        Call to Flavor #15 offsets.

NOTE: When adding an object you MUST add that new objects offset to Flavor 16.
             When removing an object you MUST remove that object's offset from Flavor 16.
 

Back