SPIRIT OF SPEED '37 PREVIEW 
 
Synopsys
    Wheather this is an arcade or simulation remains to be seen.  Remember, however, that this IS from the company that brought us Grand Prix 2, World Circuit (Grand Prix 1), and Grand Prix Manager.  This game follows the recent wave of retro games like N@50, and Grand Prix Legends ['67] by recreating the '37 GP circuit.  This was the era of the start of an organised GP championship today known as F1.   Little is known at this time about the game, and all the information is from a technology demo from a major graphics card company. Impressive graphics effects will be a part of this game, that is for sure.
Features
    
    What it will feature:
  • Environment Mapped Bump Mapping
  • Famous Marques like Mercedes, Bugatti, Alfa Romeo, Audi, Napier Railton and Auto Union
  • Twelve real race cars
  • Nine racetracks including some in the USA and Europe
  • Newspaper reports style format like what's used in Papyrus sims
  • 6 Litre Engines!!!
  • Pit Stops
  • Individual vehicle characteristics like tire wear, petrol & oil usage
  • Multiplayer, Single Race, Championship, and Testing Modes
  • Actual engine sounds from the real museum cars
  • Force Feedback
  •     Known Tracks:

  • Avus, Germany a Martinsville for the GP fans out there. shaped like (==================)
  • Brooklands, with its steeply banked curves
  • Roosevelt Raceway, USA
  • Origional Monza Circuit, Italy
  • Tripoli, Libya, 8.5 mile sandy circuit

  •  
    Screenshot:
    Napier Railton on the Members' Banking
     
    Release Date Unknown.
    Spirit of Speed '37 Preview was updated September 16, 1999